WINDOW is a simple cross-platform API for accessing the native platform window, keyboard and mouse io.
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Go to the source code of this file.
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typedef struct losWindow_T * | losWindow |
| this is the Library object that is used to Control the Native as the user only holds a pointer to the library object that is controlled by the library. More...
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typedef enum losMouseButton | losMouseButton |
| losMouseButton is the programmatically encoded form of the platforms mouse buttons
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typedef enum losKeyboardButton | losKeyboardButton |
| losKeyboardButton is the programmatically encoded form of the platforms keyboard keys
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typedef struct losWindowInfo | losWindowInfo |
| losWindowInfo is the window creation struct we pass this into the creation function for the library to create a window object
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enum | losMouseButton { LOS_RIGHT_BUTTON
, LOS_MIDDLE_BUTTON
, LOS_LEFT_BUTTON
} |
| losMouseButton is the programmatically encoded form of the platforms mouse buttons
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enum | losKeyboardButton {
LOS_KEY_0
, LOS_KEY_1
, LOS_KEY_2
, LOS_KEY_3
,
LOS_KEY_4
, LOS_KEY_5
, LOS_KEY_6
, LOS_KEY_7
,
LOS_KEY_8
, LOS_KEY_9
, LOS_KEY_A
, LOS_KEY_B
,
LOS_KEY_C
, LOS_KEY_D
, LOS_KEY_E
, LOS_KEY_F
,
LOS_KEY_G
, LOS_KEY_H
, LOS_KEY_I
, LOS_KEY_J
,
LOS_KEY_K
, LOS_KEY_L
, LOS_KEY_M
, LOS_KEY_N
,
LOS_KEY_O
, LOS_KEY_P
, LOS_KEY_Q
, LOS_KEY_R
,
LOS_KEY_S
, LOS_KEY_T
, LOS_KEY_U
, LOS_KEY_V
,
LOS_KEY_W
, LOS_KEY_X
, LOS_KEY_Y
, LOS_KEY_Z
,
LOS_KEY_APOSTROPHE
, LOS_KEY_BACKSLASH
, LOS_KEY_COMMA
, LOS_KEY_LEFT_BRACKET
,
LOS_KEY_MINUS
, LOS_KEY_PERIOD
, LOS_KEY_RIGHT_BRACKET
, LOS_KEY_SEMICOLON
,
LOS_KEY_SLASH
, LOS_KEY_BACKSPACE
, LOS_KEY_DELETE
, LOS_KEY_END
,
LOS_KEY_ENTER
, LOS_KEY_ESCAPE
, LOS_KEY_HOME
, LOS_KEY_INSERT
,
LOS_KEY_PAGE_DOWN
, LOS_KEY_PAGE_UP
, LOS_KEY_PAUSE
, LOS_KEY_SPACE
,
LOS_KEY_TAB
, LOS_KEY_CAPS_LOCK
, LOS_KEY_NUM_LOCK
, LOS_KEY_SCROLL_LOCK
,
LOS_KEY_F1
, LOS_KEY_F2
, LOS_KEY_F3
, LOS_KEY_F4
,
LOS_KEY_F5
, LOS_KEY_F6
, LOS_KEY_F7
, LOS_KEY_F8
,
LOS_KEY_F9
, LOS_KEY_F10
, LOS_KEY_F11
, LOS_KEY_F12
,
LOS_KEY_ALT
, LOS_KEY_LEFT_ALT
, LOS_KEY_RIGHT_ALT
, LOS_KEY_CONTROL
,
LOS_KEY_LEFT_CONTROL
, LOS_KEY_RIGHT_CONTROL
, LOS_KEY_SHIFT
, LOS_KEY_LEFT_SHIFT
,
LOS_KEY_RIGHT_SHIFT
, LOS_KEY_LEFT_SUPER
, LOS_KEY_RIGHT_SUPER
, LOS_KEY_PRINT_SCREEN
,
LOS_KEY_DOWN
, LOS_KEY_LEFT
, LOS_KEY_RIGHT
, LOS_KEY_UP
,
LOS_KEY_NUM_PAD_0
, LOS_KEY_NUM_PAD_1
, LOS_KEY_NUM_PAD_2
, LOS_KEY_NUM_PAD_3
,
LOS_KEY_NUM_PAD_4
, LOS_KEY_NUM_PAD_5
, LOS_KEY_NUM_PAD_6
, LOS_KEY_NUM_PAD_7
,
LOS_KEY_NUM_PAD_8
, LOS_KEY_NUM_PAD_9
, LOS_KEY_ADD
, LOS_KEY_DECIMAL
,
LOS_KEY_DIVIDE
, LOS_KEY_EQUAL
, LOS_KEY_MULTIPLY
, LOS_KEY_SUBTRACT
} |
| losKeyboardButton is the programmatically encoded form of the platforms keyboard keys More...
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WINDOW is a simple cross-platform API for accessing the native platform window, keyboard and mouse io.
- Author
- Luke Shore luket.nosp@m.hemo.nosp@m.dded@.nosp@m.gmai.nosp@m.l.com
- Version
- 1.0
- Date
- 05/12/2022
◆ losWindow
this is the Library object that is used to Control the Native as the user only holds a pointer to the library object that is controlled by the library.
Importation of libraries
◆ losKeyboardButton
losKeyboardButton is the programmatically encoded form of the platforms keyboard keys
Enumerator |
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LOS_KEY_0 | UTF-8 (0)
|
LOS_KEY_1 | UTF-8 (1)
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LOS_KEY_2 | UTF-8 (2)
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LOS_KEY_3 | UTF-8 (3)
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LOS_KEY_4 | UTF-8 (4)
|
LOS_KEY_5 | UTF-8 (5)
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LOS_KEY_6 | UTF-8 (6)
|
LOS_KEY_7 | UTF-8 (7)
|
LOS_KEY_8 | UTF-8 (8)
|
LOS_KEY_9 | UTF-8 (9)
|
LOS_KEY_A | UTF-8 (a)
|
LOS_KEY_B | UTF-8 (b)
|
LOS_KEY_C | UTF-8 (c)
|
LOS_KEY_D | UTF-8 (d)
|
LOS_KEY_E | UTF-8 (e)
|
LOS_KEY_F | UTF-8 (f)
|
LOS_KEY_G | UTF-8 (g)
|
LOS_KEY_H | UTF-8 (h)
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LOS_KEY_I | UTF-8 (i)
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LOS_KEY_J | UTF-8 (j)
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LOS_KEY_K | UTF-8 (k)
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LOS_KEY_L | UTF-8 (l)
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LOS_KEY_M | UTF-8 (m)
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LOS_KEY_N | UTF-8 (n)
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LOS_KEY_O | UTF-8 (o)
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LOS_KEY_P | UTF-8 (p)
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LOS_KEY_Q | UTF-8 (q)
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LOS_KEY_R | UTF-8 (r)
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LOS_KEY_S | UTF-8 (s)
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LOS_KEY_T | UTF-8 (t)
|
LOS_KEY_U | UTF-8 (u)
|
LOS_KEY_V | UTF-8 (v)
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LOS_KEY_W | UTF-8 (w)
|
LOS_KEY_X | UTF-8 (x)
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LOS_KEY_Y | UTF-8 (y)
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LOS_KEY_Z | UTF-8 (z)
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LOS_KEY_APOSTROPHE | UTF-8 (')
|
LOS_KEY_BACKSLASH | UTF-8 ()
|
LOS_KEY_COMMA | UTF-8 (,)
|
LOS_KEY_LEFT_BRACKET | UTF-8 ('(')
|
LOS_KEY_MINUS | UTF-8 (-)
|
LOS_KEY_PERIOD | UTF-8 (.)
|
LOS_KEY_RIGHT_BRACKET | UTF-8 (')')
|
LOS_KEY_SEMICOLON | UTF-8 (;)
|
LOS_KEY_SLASH | UTF-8 (/)
|
LOS_KEY_BACKSPACE | UTF-8 ('<-')
|
LOS_KEY_DELETE | UTF-8 (delete)
|
LOS_KEY_END | UTF-8 (end)
|
LOS_KEY_ENTER | UTF-8 (return)
|
LOS_KEY_ESCAPE | UTF-8 (esc)
|
LOS_KEY_HOME | UTF-8 (home)
|
LOS_KEY_INSERT | UTF-8 (insert)
|
LOS_KEY_PAGE_DOWN | UTF-8 (/)
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LOS_KEY_PAGE_UP | UTF-8 (\/)
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LOS_KEY_PAUSE | UTF-8 (pause)
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LOS_KEY_SPACE | UTF-8 (' ')
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LOS_KEY_TAB | UTF-8 (' ')
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LOS_KEY_CAPS_LOCK | UTF-8 (cap_lock)
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LOS_KEY_NUM_LOCK | UTF-8 (num_lock)
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LOS_KEY_SCROLL_LOCK | UTF-8 (scroll_lock)
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LOS_KEY_F1 | UTF-8 (f1)
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LOS_KEY_F2 | UTF-8 (f2)
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LOS_KEY_F3 | UTF-8 (f3)
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LOS_KEY_F4 | UTF-8 (f4)
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LOS_KEY_F5 | UTF-8 (f5)
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LOS_KEY_F6 | UTF-8 (f6)
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LOS_KEY_F7 | UTF-8 (f7)
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LOS_KEY_F8 | UTF-8 (f8)
|
LOS_KEY_F9 | UTF-8 (f9)
|
LOS_KEY_F10 | UTF-8 (f10)
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LOS_KEY_F11 | UTF-8 (f11)
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LOS_KEY_F12 | UTF-8 (f12)
|
LOS_KEY_ALT | UTF-8 (alt left)
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LOS_KEY_LEFT_ALT | UTF-8 (alt left)
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LOS_KEY_RIGHT_ALT | UTF-8 (alt right)
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LOS_KEY_CONTROL | UTF-8 (control left)
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LOS_KEY_LEFT_CONTROL | UTF-8 (control left)
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LOS_KEY_RIGHT_CONTROL | UTF-8 (control right)
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LOS_KEY_SHIFT | UTF-8 (shift left)
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LOS_KEY_LEFT_SHIFT | UTF-8 (shift left)
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LOS_KEY_RIGHT_SHIFT | UTF-8 (shift right)
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LOS_KEY_LEFT_SUPER | UTF-8 (win left)
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LOS_KEY_RIGHT_SUPER | UTF-8 (win right)
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LOS_KEY_PRINT_SCREEN | UTF-8 (print_screen)
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LOS_KEY_DOWN | UTF-8 (\/)
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LOS_KEY_LEFT | UTF-8 ('->')
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LOS_KEY_RIGHT | UTF-8 ('<-')
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LOS_KEY_UP | UTF-8 (/)
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LOS_KEY_NUM_PAD_0 | UTF-8 (0)
|
LOS_KEY_NUM_PAD_1 | UTF-8 (1)
|
LOS_KEY_NUM_PAD_2 | UTF-8 (2)
|
LOS_KEY_NUM_PAD_3 | UTF-8 (3)
|
LOS_KEY_NUM_PAD_4 | UTF-8 (4)
|
LOS_KEY_NUM_PAD_5 | UTF-8 (5)
|
LOS_KEY_NUM_PAD_6 | UTF-8 (6)
|
LOS_KEY_NUM_PAD_7 | UTF-8 (7)
|
LOS_KEY_NUM_PAD_8 | UTF-8 (8)
|
LOS_KEY_NUM_PAD_9 | UTF-8 (9)
|
LOS_KEY_ADD | UTF-8 (+)
|
LOS_KEY_DECIMAL | UTF-8 (.)
|
LOS_KEY_DIVIDE | UTF-8 (/)
|
LOS_KEY_EQUAL | UTF-8 (=)
|
LOS_KEY_MULTIPLY | UTF-8 (*)
|
LOS_KEY_SUBTRACT | UTF-8 (-)
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◆ losCreateWindow()
losCreateWindow is to create the library object but dose not release the object to the library user
- Parameters
-
[out] | window_handle | |
[in] | window_info | |
- Returns
- losResult
◆ losDestroyWindow()
losDestroyWindow is to close the library object and safely delete it
- Parameters
-
◆ losIsBeingPressed()
losRequestMousePosition is used for the library user to ask where the screen is being touched
- Parameters
-
- Returns
- losSize
- Note
- this is note implemented on platforms as of V1.0.0
◆ losIsKeyDown()
losIsKeyDown is used for the library user to ask if a keyboard button is active
- Parameters
-
[in] | window_handle | |
[in] | button | |
- Returns
- uint8_t
◆ losIsMouseDown()
losIsMouseDown is used for the library user to ask if a mouse button is active
- Parameters
-
[in] | window_handle | |
[in] | button | |
- Returns
- uint8_t
◆ losRequestClose()
losIsMouseDown is used for the library user to ask the window to close
- Parameters
-
- Returns
- losResult
◆ losRequestMousePosition()
losRequestMousePosition is used for the library user to ask where the mouse is in the window
- Parameters
-
- Returns
- losSize
◆ losRequestMouseWheelDelta()
losRequestMouseWheelDelta is used for the library user to ask for the mouse wheel delta
- Parameters
-
- Returns
- losSize
- Note
- this is note implemented on all platforms as of V1.0.0
◆ losRequestWindowSize()
losUpdateWindow is used to get the current window size of the window at the time of the request
- Parameters
-
- Returns
- losSize
◆ losUpdateWindow()
losUpdateWindow is used to pump the event loop of the native window 1 call = 1 pump
- Parameters
-
- Returns
- losResult
- Note
- the way to check if the window should close check to see if function returns "LOS_WINDOW_CLOSE"